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Base Management

Warhounds Black Market: How to Find, Buy and Sell

Find the Warhounds Black Market through a covert search, enter the shop, buy equipment, and sell trophies individually or in stacks with tested examples.

10/31/2026Last updated: 10/31/2026

Complete a Black Market covert search, then use GO on the discovery notice or the BLACK MARKET button at the lower left of the map. Inside, Purchase buys the shop’s goods and Sell lists your stored items. In our test, selling a single Medications trophy happened immediately; selling a stack of two Cans opened a quantity dialog first.

This guide follows our October 30–31 campaign session on BUILD 1.0.22(3313). The search conditions, stock and prices below belong to that visit. They give you a worked example to compare with your own screen.

How to find and enter the Black Market

Watch for the Black Market tutorial while advancing campaign time. It appeared on Day 13 in our run and directed us to find the smugglers through a covert mission. Your unlock day may differ.

  1. On the global map, select the available Black Market search. Ours was named Ghost Shield and showed Easy, Team 2, Duration 3 d., Failure chance 0%, and Black Market as its reward.
  2. Choose SELECT SQUAD and check the assigned soldiers and displayed failure chance. We deployed Squirrel and Spring.
  3. Advance campaign time until the search finishes. Our completion notice recorded 3 days, the Black Market found, and +10 EXP for each soldier; both returned TIRED.
  4. Choose GO on the Black Market found notice. You can also use the new BLACK MARKET button at the lower left of the map. Entering the shop left our balance unchanged at 27,850.

The 15 D. label belongs to the search marker; do not use it as the shop’s opening duration. For planning around soldiers being away or returning tired, see recruitment, medical care and downtime.

Ghost Shield Black Market search showing two soldiers, three days and zero percent failure chance.

Our search conditions before deployment. The 15-day map label belongs to this search marker.

Black Market found notice with GO and a Black Market button at the lower left of the map.

The discovered shop was accessible on Day 16. Opening it charged no entry fee in this visit.

How to buy equipment

Open Purchase, inspect the item and its price, then choose BUY. Our Signal Flashbang Grenade purchase happened as soon as we clicked BUY: funds fell from 28,600 to 28,200, and the shop’s only flashbang row disappeared.

Before buying, the flashbang showed 1 PCS in store and Total: 0 pcs owned. After buying, Sell showed 1 PCS in storage. Its parameter panel also contained Quantity 2; that parameter was not a count of two owned inventory items. We did not test its combat effects.

The following was the complete Purchase → All list for this visit. Every item was Tier 1, with one in stock.

Item Price in funds Modifier shown
Used Upgraded Storm Light Machine Gun 2,000 None
Signal Flashbang Grenade (Contraband) 400 −50%, from 800
Used Upgraded Argument Shotgun 2,000 None
Used Tarantula Army Knife 500 −50%, from 1,000
Used Upgraded Stylet Sniper Rifle 2,000 None

Read the item’s full name and live parameters before spending: this stock included used and upgraded variants. The weapons and equipment guide covers the wider equipment system.

Black Market Purchase list with five Tier 1 items and discounts on the Signal Flashbang and Tarantula knife.

Stock and prices from one visit. Check your own shop before budgeting for these items.

Purchase list after buying the Signal Flashbang, with its row removed and funds reduced to 28200.

Clicking BUY spent 400 funds and removed the shop’s only flashbang from the list.

How to sell a single trophy

In Sell, check the item, stored quantity and quote before clicking SELL. Our one Medications trophy sold immediately for 750, increasing funds from 27,850 to 28,600 and removing its row. No quantity selector or extra confirmation appeared for this sale.

Medications is a trophy item, distinct from a First Aid Kit used by soldiers. Its description identifies Black Market sale as its purpose. The shop displayed a +50% modifier, quoting 750 against a crossed-out 500. That premium applied to this visit; it is not a guaranteed rate for every market.

Medications trophy selected in Sell with one owned and a 750-fund quote showing a fifty percent premium.

Before sale: Medications is a trophy, with one stored item and a 750-fund quote.

Sell inventory after Medications was sold, with its row gone and funds increased to 28600.

After one click: Medications is gone and the balance has increased by 750.

How to sell a stack and set the quantity

A stack sale offered a quantity dialog. Our Cans row showed 2 PCS and a quote of 100; the completed transaction confirmed that this was the price per can.

  1. Choose SELL beside Cans. The dialog opened at quantity 1, with a total price of 100.
  2. Press + once to select 2. The total became 200, while funds remained 28,200 before confirmation.
  3. Confirm SELL inside the dialog. Both Cans disappeared from storage and funds increased to 28,400.

Check the dialog total before confirming a stack. The list’s price and the proceeds for the selected quantity can be different numbers.

Cans sale dialog set to quantity two with a total price of 200 before confirmation.

Two Cans selected for 200 total. The sale has not yet settled in this frame.

Sell list after the two Cans were sold, with no Cans row and funds increased to 28400.
The confirmed batch sale removed both Cans and added 200 funds.

Compare sale quotes before trading equipment

The Sell list included usable equipment alongside trophies. Our visit quoted 150 for one Cloud Smoke Grenade (Contraband), 250 for Old equipment, and 350 for the Swift drone. We kept all three. Swift’s presence and price establish a sale offer, not a tested drone-sale transaction; see the drone guide for its purchase and deployment flow.

The purchased flashbang subsequently showed a resale quote of 100, compared with the 400 we had just paid. We kept it too. A discounted purchase price does not mean the shop will offer the same amount back.

Our actual trades were:

Transaction Funds change Balance
Enter the shop 0 27,850
Sell Medications ×1 +750 28,600
Buy Signal Flashbang ×1 −400 28,200
Sell Cans ×2 +200 28,400

The 550 net increase came from selling existing trophies while buying a grenade. This sequence does not demonstrate a repeatable trading-profit strategy. Keep upcoming base construction costs in mind when choosing what to buy or retain.

Does the Black Market close or refresh?

The in-game tutorial says the market closes after a period and that a later covert search can find it again with updated goods. Our test covers the first discovery, entry and trades only. We have not measured the closing interval or tested reopening and refreshed stock.

If your shop is unavailable, the tutorial’s stated route is another Black Market search. We cannot give a fixed reopening schedule, universal first-search trigger, or guaranteed inventory from this campaign.

Sources & Verification

black-marketcovert-missionstrophiesequipmentfunds
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